Game Art ~ Old Radio

Posted on July 31, 2008 by Helder.
Categories: Game Art, Personal.

Now that I am finnaly finished with my Crysis map, it’s time to evolve on my Enviroment Art skills, and start making some props.

Here’s the first of many to come, something simple, an old radio.
I used only a specular and difuse map, with a poly count of 1100 tris.

promo pic - vulcano

Click the picture to see more angles, and the texture maps.

4 comments.

C.G.
Comment on July 31st, 2008.

What a nice ol’ radio. Good job.

What is that reflection on its right side?

Comment on July 31st, 2008.

The light blue reflection? Nothing special, just an artistic touch! :)

Comment on November 30th, 2008.

I also make 3D models and this radio looks good but as a Czech man I would liek to ask you were you got the TEsla radio textures?

Comment on November 30th, 2008.

Somewhere on this site:
http://www.environment-textures.com/

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