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	<title>Comments for Hélder Pinto ~ hP</title>
	<atom:link href="http://www.helderpinto.com/blog/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.helderpinto.com/blog</link>
	<description>Blog</description>
	<lastBuildDate>Sat, 24 Jul 2010 22:09:02 +0000</lastBuildDate>
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		<title>Comment on GameDev-PT &amp; Knowledge Box by Helder</title>
		<link>http://www.helderpinto.com/blog/personal/gamedev-pt-knowledge-box.html/comment-page-1#comment-15383</link>
		<dc:creator>Helder</dc:creator>
		<pubDate>Sat, 24 Jul 2010 22:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=381#comment-15383</guid>
		<description>Thanks a lot matheus!</description>
		<content:encoded><![CDATA[<p>Thanks a lot matheus!</p>
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	<item>
		<title>Comment on Crysis ~ Ultra High Quality Custom Config 1.3.1 by Coda</title>
		<link>http://www.helderpinto.com/blog/personal/crysis-ultra-high-quality-custom-config-131.html/comment-page-1#comment-15382</link>
		<dc:creator>Coda</dc:creator>
		<pubDate>Sun, 18 Jul 2010 16:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=94#comment-15382</guid>
		<description>Wow what an improvement more trees and better water detail with this mod</description>
		<content:encoded><![CDATA[<p>Wow what an improvement more trees and better water detail with this mod</p>
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	<item>
		<title>Comment on Crysis ~ Ultra High Quality Custom Config by Anonymous</title>
		<link>http://www.helderpinto.com/blog/personal/very-high-quality-costum-config.html/comment-page-1#comment-15381</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 18 Jul 2010 14:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=72#comment-15381</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>Comment on Max Payne 1 ~ Windows Vista Easy Sound fix by Chris</title>
		<link>http://www.helderpinto.com/blog/personal/max-payne-1-windows-vista-easy-sound-fix.html/comment-page-1#comment-15380</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 10 Jul 2010 22:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=241#comment-15380</guid>
		<description>Anyone having trouble, when you download the Windows Vista Fix, make sure all the stuff is in the game directory (.Bat, RASmaker, rl.dlll, etc.) The directory should be at C:Program Files/Max Payne. Look up game directory if you didn&#039;t know what that was, like I did.</description>
		<content:encoded><![CDATA[<p>Anyone having trouble, when you download the Windows Vista Fix, make sure all the stuff is in the game directory (.Bat, RASmaker, rl.dlll, etc.) The directory should be at C:Program Files/Max Payne. Look up game directory if you didn&#8217;t know what that was, like I did.</p>
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	<item>
		<title>Comment on GameDev-PT &amp; Knowledge Box by Matheus "SenhorLampada" Barros</title>
		<link>http://www.helderpinto.com/blog/personal/gamedev-pt-knowledge-box.html/comment-page-1#comment-15379</link>
		<dc:creator>Matheus "SenhorLampada" Barros</dc:creator>
		<pubDate>Wed, 07 Jul 2010 17:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=381#comment-15379</guid>
		<description>Hope the Portuguese scene gets better!
We&#039;re trying to work the same thing out here in Brazil! :)

Cheers</description>
		<content:encoded><![CDATA[<p>Hope the Portuguese scene gets better!<br />
We&#8217;re trying to work the same thing out here in Brazil! <img src='http://www.helderpinto.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers</p>
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	</item>
	<item>
		<title>Comment on DeusEx ~ Ultra High Quality Mod V0.1 by UkranianMan</title>
		<link>http://www.helderpinto.com/blog/personal/deusex-ultra-high-quality-mod-v01.html/comment-page-2#comment-15378</link>
		<dc:creator>UkranianMan</dc:creator>
		<pubDate>Sat, 26 Jun 2010 16:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=208#comment-15378</guid>
		<description>Thank you very much for this mod, Helder!!
I love this game and I&#039;m very glad that there are people like you)) And thank you again)</description>
		<content:encoded><![CDATA[<p>Thank you very much for this mod, Helder!!<br />
I love this game and I&#8217;m very glad that there are people like you)) And thank you again)</p>
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	</item>
	<item>
		<title>Comment on DeusEx ~ Ultra High Quality Mod V0.1 by Bonzerboy</title>
		<link>http://www.helderpinto.com/blog/personal/deusex-ultra-high-quality-mod-v01.html/comment-page-2#comment-15377</link>
		<dc:creator>Bonzerboy</dc:creator>
		<pubDate>Fri, 25 Jun 2010 20:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=208#comment-15377</guid>
		<description>I have just installed this mod and replayed the first level. Liberty Island.

The difference in textures is really astonishing. The wall textures are as good as bioshock. 

Well done mate. This is a real Deus Ex step change as significant as TNM</description>
		<content:encoded><![CDATA[<p>I have just installed this mod and replayed the first level. Liberty Island.</p>
<p>The difference in textures is really astonishing. The wall textures are as good as bioshock. </p>
<p>Well done mate. This is a real Deus Ex step change as significant as TNM</p>
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	</item>
	<item>
		<title>Comment on DeusEx ~ Ultra High Quality Mod V0.1 by Hän-Mies</title>
		<link>http://www.helderpinto.com/blog/personal/deusex-ultra-high-quality-mod-v01.html/comment-page-2#comment-15376</link>
		<dc:creator>Hän-Mies</dc:creator>
		<pubDate>Mon, 21 Jun 2010 11:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=208#comment-15376</guid>
		<description>When I try to choose the rendering device it says that I must restart DeusEx to change it and I can not choose &quot;show all rendering devices&quot;. Any way around this?</description>
		<content:encoded><![CDATA[<p>When I try to choose the rendering device it says that I must restart DeusEx to change it and I can not choose &#8220;show all rendering devices&#8221;. Any way around this?</p>
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	</item>
	<item>
		<title>Comment on Environment Art ~ Sci-fi Assets by Helder</title>
		<link>http://www.helderpinto.com/blog/personal/environment-art-sci-fi-assets.html/comment-page-1#comment-15375</link>
		<dc:creator>Helder</dc:creator>
		<pubDate>Sat, 12 Jun 2010 22:15:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=316#comment-15375</guid>
		<description>Depends man, the texturing process only (dif, spec, normal) a few hours.</description>
		<content:encoded><![CDATA[<p>Depends man, the texturing process only (dif, spec, normal) a few hours.</p>
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	<item>
		<title>Comment on Environment Art ~ Sci-fi Assets by RH2</title>
		<link>http://www.helderpinto.com/blog/personal/environment-art-sci-fi-assets.html/comment-page-1#comment-15374</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Sat, 12 Jun 2010 20:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.helderpinto.com/blog/?p=316#comment-15374</guid>
		<description>How long does it take you do that texturing?</description>
		<content:encoded><![CDATA[<p>How long does it take you do that texturing?</p>
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